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how do you get the materials for the apron? i can't access the river at all on my map and i've explored everything so far???


tl;dr:  Keep exploring around the Ancient Tree.

You can get the dye from Ole.  Other than that, you'll need Soft Fabric, which is made from Cashmere, Flax, and Patches.  

Cashmere drops from the Goat Huntsmen.  Patches drop from the Dummy in town.  Flax can be found at the Sparkling Lagoon, which you should randomly unlock if you explore enough at the Ancient Tree.

is the next update going to have new music tracks or continue the same music tracks

There will be 2 new music tracks for v0.0.10, but no new music on v0.0.11~

Bugs (v0.0.9 public):

  • Several issues with unlocking locations.  After being given the mission to infiltrate the goat tribe by Lothar, I don't have the option to go to the goat tribe.  (The location later unlocked, but I'm not entirely sure what caused it.)  Similarly, I have gotten the tasks of collecting barley for Cane and defeating landsharks for Amble, and *still* don't have access to the Farm.
  • I hesitate to report this since it's working in my favor at the moment ;), but there's an issue with calculating combat damage.  The player sometimes deals _far_ more damage than is reported.  This tends to occur on either the first attack of a battle, or on the first attack after performing a Self-Heal.  Sometimes the enemy's health is reduced by two or three times as much as what is stated in the text.  
  • Another combat bug that's currently working in the player's favor:  if the player is restrained, the "struggle" option deals damage to the opponent...but then the opponent doesn't do anything, and it's the player's turn again.  So it's basically free damage for the player, until they escape, at which point the enemy starts attacking them again.  

Gameplay/UI requests:

  • The Journal is much improved in recent versions, but it would still be good to have more indications of "what's the next step" for many of the quests.  
  • Can there be an "overworld" (i.e. outside the dialogue menu) indicator of when there's new dialogue to be seen for a character?  That way the player doesn't have to talk to everyone in town each day to see if there are any new things to do.  
  • Could we see more stats on the Equipment screen?  There's already Attack and Defense, but other stats that would be nice to have would be Dodge Chance, Flirt effectiveness, Lust resistance, etc.  
  • Also, how do these stats work (to the extent that you're comfortable sharing)?  Does "Attack" affect chance-to-hit, damage, or both?  etc.  
  • Please can I learn to avoid the bear traps by the ancient tree.  I have walked into so many.  So, so many.  You'd think I'd have learned to watch out for them by now.  ;)  



Hey There!! Thank you soooo much for the comprehensive report of the bug. It's been very very useful!

- The Unlocking location one I think I've been fixed? You still cannot see the goat tribe on the map. But you can go there with the arrow in Woodland Outpost, just didn't want you to teleport there instantly. The Farmland thing have been fixed, you can unlock them as soon as you get your quest.

- The attack damage calculation seems to be working for me right now. But I didn't test every enemy. Can you let me know about which enemy you encountered the bug? Maybe I can fix that :p

- Ahhh the struggling one, I mixed it up with stunned. (They both starts with st and I was stupid enough to name one S and one T. I will fix it in the next version :p

For the UI:

- Yeah Yeah! I did add a progress bar at one point. But it bugged out a lot. I'll put it back later on though.

- Hmmm... I'll try that? Currently the engine doesn't really have that so I can't say for sure if I can actually accomplish it ;c sorrry~

- Oh for sure. I didn't want to clog the UI that much when I first started. But now I think it can be cool to see some stats when you change your clothes and such :p

- Attack only affects attack damage, increased by mainly your STR. Accuracy affects your chance to hit, increased by your AGI. Resistance/Defense affects the reduction for enemy damage, it is currently in a formula such that, if defense is lower than enemy raw damage, you receive more damage, vice versa, and it works for lust resistance too.

- AHHH. Sorry~ You'll be able to avoid them more easily if your agility is higher :p but mc is clumsy and all~

(1 edit) (+2)

Thanks for the reply, and the work on the game!

I've seen the damage calculation issue with a variety of enemies.  But I just tried and was able to reproduce the issue with Goat Huntsmen and Werewolves.  

Here are a few example fights.  I'm doing nothing but Attacking.  

Fight 1 vs. Goat Huntsman:

  • Text says I deal 57 damage; GH takes 57 damage (now at 83)
  • Text says I deal 50 damage; GH takes 50 damage (now at 33)
  • Text says I deal 24 damage; GH takes 24 damage (now at 9)
  • Text says I deal 68 damage; GH actually takes 182 (now at -173)

Fight 2 vs. Goat Huntsman:

  • Text says I deal 37 damage; GH actually takes 116 (now at 24)
  • Text says I deal 72 damage; GH actually takes 183 (now at -159)

Fight 3 vs. Werewolf:

  • Text says I deal 78 damage, WW actually takes 178 (now at 172)
  • Text says I deal 42 damage, WW takes 42 (now at 130)
  • Text says I deal 85 damage, WW actually takes 214 (now at -74)

OHH I see I see~ 

The text part should be correct. It seems that when you defeat the enemy, the number goes insane, and sometimes it happens at the beginning. I can't tell the problem yet but I've got an idea on how to solve them. Thank you so much again for your detailed report!! <3

(1 edit)

OH SHIT. Nevermind... I just remembered I coded in the critical damage, and forgetting to do the dialogues. That's my bad. He's just dealing some huge damage... but the text is displaying normal damage. I'll tone down the damage multiplier slightly though.

(2 edits)

Hi! I need some help with this damp cave dungeon. 

I can't seem to find another stone or wooden plank to cross those giant holes, which means i'm literally stuck and unable to further progress with this guardian's quest. 

And for some reason after winning the fight against the werewolf, i'm teleported to another dungeon in the forest, that i previously had no access too, even so, I can't move since there's no character shown.

I've been stuck here for a long time, hopefully there's a solution to this. Thanks for the help in advance! Have a good one.


For the first issue:  the stone/plank can be picked back up after use.  

The second issue is a bug; other people have been seeing it too.  The dev will have to chime in on whether it's been fixed in the latest release.  

Omg! You're a life-saver--- Thanks again for the help, much appreciated! I'll go ahead and try it rn. 

Have a good one! 

Why are there two  version 0.0.5 and 0.0.9?!. Is there a difference other than size?.And what do I download now from any version? 

v0.0.5 has russian translation~ the newest version is v0.0.9!

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Oh ths:/🏃🏽‍♂️🏃🏽‍♂️

I'm not 100% sure why my defense is regularly in negatives. After I level up it suddenly switches from negative to positive (i.e. from -43 to 47). It stays up for a long time but then goes suddenly to negative again. I thought maybe it has something do with character being tired but I think not?

Hey I found something


ooops! Sorry~ try going to a dungeon and go back out :p it should reset~

acctully, i want to see new NSFW  scenes of cane ( my english skills is not good so if i say something wrong plz forgive me )

You can see it when v0.0.10 arrives public~ (or see it early on patreon :p

Can someone explain why .5 and .9 are separate. I downloaded .5 thinking I would get everything and now I would have to start over if I get .9. Not to mention the dummy for advanced is unbeatable where I'm at and the game refuses to give me straps from the goats after getting the first 3


OlW-0.0.5 is an old version of the novel, but with a Russian translation, in the old version the second mannequin is very strong and the bugs are not fixed.

I think your save would be fine if you transition to v0.0.9~ (also you get the straps from buggbears :p)


Wow ... Positive plyer response .. ill give it a Go^^

Ill send $ &or support if its Good. Hyao's LD is a great game, ive played the Hell out of it.

aw~ hope you enjoy the game~

I have~

Its Unique.

Lustful Desires, by Hyao; is built differently.. its wonderful in ots own right.


This is the first game I TRULY enjoyed playing, this is the second best game after Tavern of Spear, this game has good art, good cg scenes, all i can ask is a gallery where you contain the cg scenes, the rest is a perfect experience, i rarely experience bugs, a truly work of art!


Thank you so much for the compliment! I'm really glad you enjoyed the game! I'll keep on adding more content to the game, including the gallery function! <3

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You really nailed all the characters in the game, including Wuldon, Sebas, Haskell, Ole, and Lothar, i can't wait for future content! (And i will wait for the Wuldon Cg too :D)

is or will it support Chinese?

I'm not sure. It depends if there's a chinese translator~

Deleted 12 days ago

If you have already finished the dungeon~ try to interact with the barrier, it will disappear! I'll try to fix the lag in the mean time :p

Deleted 12 days ago

Oh, you have to complete the quest with haskell first! Sorry for late response~


Will it possible to dom the npcs? While I did enjoy Tavern of Spear it bothered me how little choice I had in either being dom with all the npcs or sub. So my playtime with the game didn't last...

It'll be possible! For now some of the npc scenes are chosen by the patreon polls, so the majority of them are MC sub. But I'm planning for MC top scenes to come, it'll be in a different scenario though~


Oh okay! Can't wait to be a complete top player in this game :) !

heh~ I don't think there's like a fully top/bottom path, but you can skip any scenes, and maybe some dialogues will change depending on your choices~

(2 edits)

Edit: Oof! I just realized you've already fixed the bug about the werewolves when I checked the latest update log. Nevermind the no. 3 then, haha.

Hello! First off, great game, it reminds me of Tavern of Spear which I also enjoyed :D. Downside is that it's sooooo excessive at bugs q-q, I had to create this account just to relay it. Thankfully none of them were game-breaking so far, until recently once I reached the Minotaur Dungeon arc, here's what I found so far (might miss some, since I typed this out of memory :P):

1.  Loading a save file for some reason gives you an error, but rollbacking should fix it:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "main_lusterfield02.rpyc", line 1415, in script call

  File "main_scene02.rpyc", line 996, in script call

  File "script.rpyc", line 1194, in script

  File "renpy/", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide,

  File "renpy/", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined



Outland Wanderer 0.0.9

Wed Nov  9 19:21:28 2022

This should stop appearing if you load save files AFTER you finish defeating or beating off the Minotaur

2. Plot holes - For instances, the goats tease about MC fucking with Buggbears even before you meet them or Ole telling MC that you've already met with the handsome dragon herbalist and should ask for his opinion about the flowy outfit even though I haven't started Ole's ointment quest yet.

Speaking of which, I've also noticed that while doing the herbalist dragon's Buggbears and Minotaur quests, the game didn't take away the vials out of my inventory.

3. Bug in werewolf fight - this is the game-breaking bug I've mentioned earlier. After you win a fight against a werewolf by any means, you will get locked in a dungeon or sorts (I will post a screenshot in the bottom of the msg) and be unable to interact with anything to fix it. Additionally, losing against the werewolf will trigger the following error message:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/battle04.rpy", line 478, in <module>

NameError: name 'barrel_sprite1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "battle04.rpyc", line 478, in script

  File "renpy/", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide,

  File "renpy/", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/battle04.rpy", line 478, in <module>

NameError: name 'barrel_sprite1' is not defined



Outland Wanderer 0.0.9

Wed Nov  9 19:32:49 2022

This bug is truly game-breaking because it really locked me out of completing Cane's quest that required iron ingots [I haven't found any other source yet :( ]. Thankfully I still had a save prior to the Minotaur Dungeon unlocking, so right now I'm just beating off every werewolf in the vicinity :P

Again, great art & enjoyable gameplay, but I really hope you can fix these bugs soon :(

Thank you so much for letting me know about the bugs! I'm so sorry that my coding and debugging still needs work and I couldn't fix them before publishing it public. Hopefully me gaining more knowledge will help make the game experience better!

I've fixed most of the bugs! Including plotholes regarding quest sequence! Thank you sooooooo much again for the effort!!! <3

i enter the dark forest but my character isn't there so I can't move

The problem was that i defeated a werewolf and I got forced to view the dark forest map.

I think quest progress is removed in v0.0.9! Please let me know if it's still like this.

it was fixed

For some reason, winning against the the Werewolf in the Dark Forest will trigger the losing scene and you will lose gold.


doesn't kane looks kinda too young now ? He doesn't really strike me as an old tavern keeper anymore ^^'

ah! I can see that, he's definitely more vibrant and clean-shaven than before haha~ I'll see if I can make him look a little older.

I think he still looks appropriate enough for his age. Also I don't remember if he had them before the redraw, but I love that you gave him webbed fingers sort of like a bat's wing!

Hello again! Let's get started:

1) Noticed that attack and defense screw up when you raise your stats and go lower, especially noticable in early game if you take off equipment after first level up.  There is kinda like a baseline for stats and if you take off the sword it goes from 15 to 10 the level up it goes to 15-17 same with 36 of defense and then you equip the items and they go way up. Maybe the same goes for HP and MP because after the first level up which gives around +25 HP and +10 MP they start to grow +5 of each per level

2) The problem of moving during choice prompts stayed in the Damp Cave but is gone from all other dungeons

3) Struggling in the fight with Rune Guardian(the one in Damp Cave) deals damage with no response from the guardian

4) While the game is made on assumption that you will lose and/or have sex with with an enemy atleast once, it would be nice to have characters not comment on how you "Were defeated by a slime" or "Fucked a buggbear" although you did none of those things

5) The problem with quest SuspiciousඞActivities remains, it still appears after quest Truce

6) What are the conditions for the quest A Rolling Stone appearance? Because through multiple playthroughs it either appears at the 2nd day or doesn't appear at all. The same happens to working in the tavern

And that wraps it up for 0.0.9... I think, there's an error occuring from time to time when I load in saves, I'll try to catch it

Found it!

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "main_lusterfield01.rpyc", line 12, in script call

  File "script.rpyc", line 1194, in script

  File "renpy/", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide,

  File "renpy/", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined



Outland Wanderer 0.0.9

Sun Nov  6 01:39:56 2022

(1 edit)

7) The chest with the Hunter Hat now respawns

8) The Dangerous Ground and Ale for Sale tasks may appear earlier than you gain access to the Summery Farmland 

9) The Loose Button does not appear in the drop table for Summery Farmland on the map

Hey hey again! :3 Thanks for another thorough bug check haha!

1. You're right, level 1-2 has a little different calculation than later level, which i assume affects the weapon stats too. I'll adjust it a little~

2. Ehhh, damp cave is weird because its code is pretty primitive, I'm gonna revamp the whole thing next update.

3. Ohhh! Thank you for letting me know, must've overlooked when I adjust the battle code.

4. I think these are only based on... losing to an enemy. When I tested it, the dialogue didn't show up for me when I didn't lose to monster, aaa. I'll check if i miss anything.

5. I think it should appear after Truce? ඞ

6. You only get A Rolling Stone after meeting Lothar in the Tavern, maybe that's the problem...

AHHHH Thanks again! I'm glad they're not game-breaking bugs haha! I'll fix them soon.

5. Nah, after we defeat the goat guards and Kari that attacked us since we do not have the golem's hand to not trigger the fight we talk about an encounter with the moss golem that should happen in A Rolling Stone but since we never even started the quest there is no way we can know about it during Suspicious Activity.

Oh really? I'll fix the sequence later Sus quest should be after the rolling stone quest

Tem algum guia dos eventos que podem acontecer? Ou um manual em geral pra quem não saber mais o que fazer pra proceguir


Im having trouble with the "dark forest" Dungeon Puzzle :(. Can anyone help me?


You get the bottom slot filled first.  Took me a while to get it, i missed that there was another valid move for the second push.  The only valid first move is to move the right block down.  The correct next step is to move the left block, not the right block a second time.


with block1 being the left block and block2 being the right block

block2 down - block1 right - block2 right - block1 down

then it should be pretty straightforward

essa cena tá no jogo? já joguei tudo que tinha e nao vi.

Hey there! This is from v0.0.9, it'll be available public very soon!

Ei lá! Isto é da v0.0.9, estará disponível ao público muito em breve!

 Isso acontece com mais alguém? fui ver a caverna já que não tinha mais nada pra fazer e tava assim sempre que me mecho da um erro na tela

I wonder how low is Purity to have the bad ending

why the chinese fonts not displayed

Sorry! Chinese translation is not ready yet! You can choose English again to go back.


Hello! I am having issues with the "Into the Darker Forest" quest. Is it complete? After i talk to the werewolf leader, i can't find out how to get to the feral werewolf cave he mentions. Am i missing something?


It's not complete~ It will be completed when the whole werewolf storyline is finished!

You might need to have the patreon v0.09 to continue i had to 

hey, love the game. I've been trying to lower my purity but nothing seems to be working. I've submitted to slimes at least a dozen times at this point and it is still stuck at 98? Am I doing something wrong or is there a way to lower it?

Oh! For now, you can only lower your purity by losing to Mimics~ for versions 0.0.8 purity will have no effect, (but it will soon)

Is update v0.010 still dropping tomorrow or sometime in a week or two.

It will drop in the next 1-2 days :p

Can someone help me, I have done these tasks and I'm stuck, I'm not able to go to activate other quests.

Hey Hey! There's a few more of the quests that you can probably wait for a few days in game to progress~

Yeah, unfortunately the Journal seems to be non-functioning.

can someone help and tell me why when i enter the wherewolf dangeon it says not image found .

While loading <'Image' u'bush6.png'>:

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

IOError: Couldn't find file 'bush6.png'.

and the map !

hello! Sorry about the bug, the fixed version is available now!

can you please tell me in what update is it,i dont remember the update i put.


I'm having a problem with the Journal, is there any way to solve it, or tell me how to do this mission 

Strength and Disguise, Can someone explain to me how to do this mission?

Sorry about the Journal! I'll remove the progress function for now. But you can go ask Ole -> ask Amble -> ask Lothar -> back to Amble and Jog -> Finish the Quest with Ole.


Por favor faça uma tradução em português (Br) se possível


translation for portuguese (brazil) for public version is available!

tradução para português (brasil) para versão pública está disponível!


An Outsider Dragon? A Goat? Which? He doesn't resemble either!!! or is he a Hybrid??? A problem with a goat, what goat?  Who is Uffe?  If he had a sword, why did he never fight the deer skull guy?  Does he always have to use the word fuck(ing)? It does not seem to go with his personality to be using it so liberally outside of sex.  No intro to game mechanics or at least initial direction?  I get the feeling this is all an idiotic mess right now, there is no flow and only useless or irrelevant information is given to a question or situation.  Uh-uh I quit already, I feel like to many things are thrown together haphazardly like they are expected to stick.  You very well may need to check/revise EVERYTHING.  If you wanted a cheap porno, rpg is not the way to go.  My head fucking hurts now, oy.  I'll try coming back to this in the spring, right now everything feels too harsh and rough.  I can understand you have been struggling with your ideas, but focus on the story first and aesthetics second.  If things don't make sense, and the graphics don't match the depictions either, as well as the coding logic when it comes to stats and items etc. (it says one thing but does another, the display and code do not equal each other), then you stand to have a big problem where making progress or understanding what is going on, is more than a simple feeling of lost, more like cannot continue.  It is exhausting to express my feelings this way.

Ahh! Sorry for your experience! I'll keep on trying to improve the game in the meantime!

I don't know what I did but I met haskell at the beginning(before furkan )

I think you can do that, shouldn't affect the story either way.

this is a GOOOOODD GAME! i liked it a lot and wanted to continue but there some weird save erors which is sad :(

basiclly this game is like tav.o.s. but more easy and more fun

Haha Thank you so much! (Please let me know if there's anything I can help with the saves!)

hello,please tell me where you put the language in the folder .Chinese can't be used .Now I can't adjust the language in the game.  

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Sorry Sorry! Chinese Translation isn't ready yet. I've removed it from future build. You can select English in the screen so it'd return to English.

Oh,i mean ,i checked the chinese option before ,and now all the buttons are in the blank state, so i can't click the button to switch back to other languages.  So now  I want to ask where the language pack in the folder is .I check english in the folder.(thank)

Usually I think you can still see English option when the button disappears? I'm sooo sorry about it. The folder wouldn't help because it's more of the problem of the chinese font compatibility.


oh,now i solved this problem,may be the game hate me  before.(hahahaha!).Anyway,thank you very  much.


How can I pass this minotaur statue puzzle? It always miss one or two tiles, very frustrating


I'm not sure. The chinese translation is currently on hold.

Is the werewolf cg still in progress??

Yep! I can't tell for sure when it'll be finished though.

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